Making clothing and costumes is always incredibly tricky to get right, but after watching this series, you’ll feel a lot more comfortable starting your own costumes. Gavin goes through all the steps, showing you how to make clean and good topology – which is ready for AAA games. Learn how to do efficient face topology using Topogun. Gavin covers his entire thought process when it comes to the character design – from creating a backstory, to in-depth sculpting techniques. One of the hardest aspects of any character is the character design phase. There’s more than 5 hours of quality training in this series, covering everything you need to know in order to get started with modeling for games. Gavin will take you through all the steps and will guide you on your journey to becoming a better game artist. In this game art tutorial, you’ll learn everything you need to know in order to model high-end characters for games.
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